Analytical Cubist Portrait - Project #3A

Cubism was an art movement which was spawned by painters Pablo Picasso and Georges Braque in Paris around 1910. It was a response to several influences including Paul Cezanne's plein-air landscapes and still lifes painted geometrically and from multiple points of view, as well as new scientific points of view of space and time, such as Albert Einstein's Theory of Relativity.





















It eventually developed into two distinct styles and approaches – Analytical or "physically-based" cubism, and Synthetic or "sign-based" cubism.


































Many art historians put emphasis on the geometric qualities of analytical cubism. This is certainly an important formal outcome, but the conceptual significance of the art movement was "looking at physical reality from multiple points of view (front, side, back, top, bottom, etc), then expressing these points of view (which occurred over a period of time) back into a singular perceptual point of view. This idea of multiple points of view, as well as the "deconstructive/reconstructive" process of creating an analytical image, dramatically influenced the world of art and design.

Your first cubism project is to create an Analytical cubist (physical) portrait of you as a designer. Remember, it is to be a physical deconstruction/reconstruction of you (your body), but from the point of you as a designer. You may utilize clothing as part of your portrait, but no tools and/or context.
An important formal element for you to consider is the use of transparency.


Project Schedule

Concept Roughs                              Thursday, October 15th          Post on Blog
- Work in Class            
- Critique

Final Portrait                                    Tuesday, October 20th           Post on Blog
- Due beginning of Class
- Critique


Past Student Examples