
It eventually developed into two distinct styles and approaches – Analytical or "physically-based" cubism, and Synthetic or "sign-based" cubism.

Many art historians put emphasis on the geometric qualities of analytical cubism. This is certainly an important formal outcome, but the conceptual significance of the art movement was "looking at physical reality from multiple points of view (front, side, back, top, bottom, etc), then expressing these points of view (which occurred over a period of time) back into a singular perceptual point of view. This idea of multiple points of view, as well as the "deconstructive/reconstructive" process of creating an analytical image, dramatically influenced the world of art and design.
Your first cubism project is to create an Analytical cubist (physical) portrait of you as a designer. Remember, it is to be a physical deconstruction/reconstruction of you (your body), but from the point of you as a designer. You may utilize clothing as part of your portrait, but no tools and/or context.
An important formal element for you to consider is the use of transparency.
Project Schedule
Concept Roughs Thursday, October 15th Post on Blog
- Work in Class
- Critique
Final Portrait Tuesday, October 20th Post on Blog
- Due beginning of Class
- Critique
Past Student Examples